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Counter-Strike: Source

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Half-Life 2: Episode 2

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Portal

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Soundscapes

Optimize soundscapes using in-game audio diagnostic tools.Optimize soundscapes using in-game audio diagnostic tools.

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Lighting

Advanced material rendering, self-shadowing bumpmaps, particle effects, and rim lighting.Advanced material rendering, self-shadowing bumpmaps, particle effects, and rim lighting.

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Phong Shading

Examples of non-photorealistic rendering, advanced facial animation, shadow depth mapping, Phong shadingExamples of non-photorealistic rendering, advanced facial animation, shadow depth mapping, Phong...

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Networking

Utilize Valve’s existing tools for monitoring video, network, and game entity performance.Utilize Valve’s existing tools for monitoring video, network, and game entity performance.

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Faceposer

Easily craft speech and emotions using the Faceposer facial expression tool.Easily craft speech and emotions using the Faceposer facial expression tool.

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Source Model Viewer

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Hammer Editor

Build and preview new worlds with the Valve Hammer Editor. The integrated Model Browser helps you quickly find, preview, and place models.Build and preview new worlds with the Valve Hammer Editor. The...

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